![]() The flowchart shows the possible consequences from scenarios, and even though it isn’t like, let’s say, Detroit: Become Human, it is a lot.Įven on the voice-acting front, the game has some well-known talents from gaming, such as Elias Toufexis voicing Vince. The story branches out so much that there are flowcharts at the end of a level. Some decisions will change the course of the story in minor or significant ways. ![]() ![]() Each level plays like an episode or chapter, and depending on the decisions taken will change the story. The story maintains its pace well the majority of the time, ensuring not to confuse the players. The quietest and passive of the three, Vince and his brother get entangled in something bad after a plan to steal money goes wrong. Looking for a new life, Vince and his family travel to a new town and take a rest at Desert Dream motel, where things go wrong.Īt the same time, players follow Jay, the youngest of the three Holt brothers. One, taking place in 1988, where players will influence the life of Vince, an ex-aviation engineer who lost his job thanks to circumstances. The story follows two families across two different timelines. And the game has a good one for the most part. Since the game’s a cinematic interactive drama, most of the experience relies on the storyline. With some lovely features put into the game alongside multiplayer, the title, for the most part, was enjoyable. The game, developed by INTERIOR/NIGHT and published by Xbox Game Studios, is a cinematic interactive drama with a heavy emphasis on decision-making. Furthermore, I’ve been tired of playing fast-paced games, so the game falling under the interactive drama genre made me curious. The game had an impressive art style, and the voice of Elias Toufexis instantly made me interested. During the Xbox Bethesda showcase in June, As Dusk Falls managed to grab my attention smoothly.
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